PCondore 2 prototype release


(Mind you not much to do in first initial patch but gimme a week ill flush out everything)

Ok first prototype is out for testing

There is a little nav mesh square that I'll be working on for a little while and flushing out the world little by little.

It is dubbed the beginner zone. 

FEATURES

Gathering

-Woodcutting, mining, gathering herbs, ingredients ect.

Crafting

Alchemy / Tailoring / Blacksmithing ect.

House Building

-Can chop down trees make houses hunt animals make furniture ect.

Adventure

Combat (Working on this thoroughly)

Claws-Daggers-Polearm-Greathammer-Greatsword-Katana-Dual axes/maces/swords-     

Ranged is still being implemented

Save System

Shop System

-tiers of traders that will sell better gear via area

-Havent integrated buy and sell into one yet so there will be a black market dealer"" who buys your wares.

Factions

-Warring goblin tribes, Bandit kings ect.

Hunger and Thirst

-dont worry they are just for show at the moment but will be adding fun and challenge down the road.

Untitled-3

A tavern

Untitled-2

A tailoring shop

2024-04-21 (11)

A look at the skill tree

(Lots more to come!)

Break my game and if any bugs suggestions ect. pm me

Files

untitled-rpg-project-win.zip 8 GB
Version 14 16 days ago
GameTest.7z 8 GB
Version 1 23 days ago

Get PCondore 2.0

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